using System;
using System.Collections.Generic;
using System.Text;

namespace FE
{
    public class TestMonster : Unit
    {
        public TestMonster ()
        {
            name = "RAWR!";
            type = UnitType.Infantry;

            HitPoint = new Stat(60, 85, 60);
            Strength = new Stat(3, 40, 20);
            Magic = new Stat(0, 0, 0);
            Skill = new Stat(4, 60, 20);
            Speed = new Stat(18, 60, 20);
            Luck = new Stat(0, 60, 20);
            Defense = new Stat(5, 30, 20);
            Resistance = new Stat(5, 30, 20);
            Movement = new Stat(5, 0, 20);
            Constitution = new Stat(5, 0, 20);

            Inventory[0] = new IronSword();
        }
    }
}
